Design of adaptive augmented reality system to enhance learning outcomes: a case study for electronic/mechanical engineering applications

Al-Juboori, Haider (2024) Design of adaptive augmented reality system to enhance learning outcomes: a case study for electronic/mechanical engineering applications. In: Higher Education Authority Teaching and Learning Conference 2024, Dublin.

Abstract

This case study from South East Technological University (SETU) describes Design of Adaptive Augmented Reality System to Enhance Learning Outcomes: A Case Study for Electronic/Mechanical Engineering Applications (2022–2023 and ongoing). Led by the Faculty of Engineering & Built Environment, the initiative integrates immersive Virtual Reality (VR) technologies, including the Oculus Quest 2 system, into engineering education to support the teaching of complex technical concepts. Through workshops, simulations (e.g., space mission environments), and AI-supported learning approaches, the project enhances digital literacy, student engagement, and interdisciplinary learning. Evaluation through surveys and interviews indicates increased motivation, improved conceptual understanding, and strong potential for sustainable integration of immersive technologies in engineering curricula

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