Augmented Reality in Higher Education

Dunne, Siobhan (2014) Augmented Reality in Higher Education. In: The 15th Educational Technology Conference of the Irish Learning Technology Association (ILTA). May 29th and 30th, UCD, Dublin, Ireland.


Augmented reality (AR) is a live view of a physical, real-world environment whose elements are augmented by computer-generated sensory input such as sound, video, graphics or GPS data. - Wikipedia, 2014 A combination of multimedia information including spatial three-dimensional models, images, textual information, video,animations and sound, can be superimposed in a student-friendly manner into the learning environment. Several case studies with different learning scenarios have been carefully designed based on human-computer interaction principles so that meaningful virtual information is presented in an interactive and compelling way. This e-poster illustrates three of these case studies

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